D20 Modern Wiki
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D20 Modern is a modern fantasy role-playing game designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. It was published by Wizards of the Coast and released on November 1, 2002. While the game uses the d20 System and the core of the Dugeons and Dragons 3.5 edition rules, it also provided players the tools to build a campaign in a modern setting.


Game Basics

Player Basics

Starting Hero

Leveling Up

Game Master
Ability Scores Classes Skills Feats Occupations
Combat Health Ordinaries Creatures Conditions
Wealth Gear Weapons Armor Vehicles
Reputation Allegiances FX Abilities Special Abilities Environment
OGL License Books Erratas
Abilities

Strength

Dexterity

Constitution

Intelligence

Wisdom

Charisma
d20 Classes
Strong
Fast
Tough
Smart
Dedicated
Charismatic
Modern Advanced Classes
Martial Artist Gunslinger Daredevil Field Scientist Field Medic Negotiator
Soldier Infiltrator Bodyguard Techie Investigator Personality
Shadow Slayer Occultist Acolyte Telepath
Battle Mind Mage
Future Advanced Classes
Helix Warrior Dogfighter Dreadnought Engineer Explorer Ambassador
Mecha Jockey Space Monkey Technosavant Tracer Field Officer
Xenophile Swindler
Future Campaign Classes
Dimension Ranger Purifier Star Law Officer Nuclear Nomad
                         d20 Skills
DEXTERITY
Balance
Drive
Escape Artist
Hide
Move Silently
Pilot
Ride
Sleight of Hand
Tumble


CONSTITUTION
Concentration
WISDOM
Autohypnosis
Gamble
Listen
Profession
Sense Motive
Spot
Survival
Treat Injury


NONE
Speak Language
Read/Write Language
CHARISMA
Bluff
Diplomacy
Disguise
Gather Information
Handle Animal
Intimidate
Perform


STRENGTH
Climb
Jump
Swim
INTELLIGENCE
Computer Use
Decipher Script
Craft
Demolitions
Disable Device
Forgery
Investigate
Knowledge
Navigate
Repair
Research
Search
Spellcraft
KNOWLEDGES
Arcane Lore - Art - Behavioral Sciences - Business - Civics - Current Events - Earth and Life Sciences - History - Physical Sciences - Popular Culture - Streetwise - Tactics - Technology - Theology and Philosophy
CRAFTING
chemical - electronic - mechanical - pharmaceutical - structural - visual art - writing
                         d20 Feats
Acrobatic
Advanced Combat Martial Arts
Advanced Firearms Proficiency
Advanced Two-Weapon Fighting
Agile Riposte
Aircraft Operation
Alertness
Animal Affinity
Archaic Weapons Proficiency
Armor Proficiency (Heavy)
Armor Proficiency (Light)
Armor Proficiency (Medium)
Athletic
Attentive
Blind Fight
Brawl
Builder
Burst Fire
Cautious
Cleave
Combat Expertise
Combat Martial Arts
Combat Reflexes
Combat Throw
Confident
Creative
Dead Aim
Deceptive
Defensive Martial Arts
Dodge
Double Tap
Drive-By Attack
Educated
Elusive Target
Endurance
Exotic Firearms Proficiency
Exotic Melee Weapons Proficiency
Far Shot
Focused
Force Stop
Frightful Presence
Gearhead
Great Cleave
Great Fortitude
Guide
Heroic Surge
Improved Brawl
Improved Bull Rush
Improved Combat Martial Arts
Improved Combat Throw
Improved Damage Threshold
Improved Disarm
Improved Feint
Improved Initiative
Improved Knockout Punch
Improved Trip
Improved Two-Weapon Fighting
Iron Will
Knockout Punch
Lightning Reflexes
Low Profile
Medical Expert
Meticulous
Mobility
Nimble
Personal Firearms Proficiency
Point Blank Shot
Power Attack
Precise Shot
Quick Draw
Quick Reload
Renown
Run
Shot on the Run
Simple Weapons Proficiency
Skip Shot
Spring Attack
Stealthy
Strafe
Streetfighting
Studious
Sunder
Surface Vehicle Operation
Surgery
Toughness
Track
Trustworthy
Two-Weapon Fighting
Unbalance Opponent
Vehicle Dodge
Vehicle Expert
Weapon Finesse
Weapon Focus
Whirlwind Attack
Windfall
d20 Future
Action Boost
Alien Weapons Proficiency
Armor Proficiency (Powered)
Charismatic Plus
Craft Cybernetics
Cybernetic Surgery
Cybertaker
Dedicated Plus
Fast Plus
Jack of All Trades
Mastercrafter
Nerve Pinch
Oathbound
Planetary Adaptation
Salvage
Smart Plus
Spacer
Starship Battle Run
Starship Dodge
Starship Feint
Starship Gunnery
Starship Mobility
Starship Operation
Starship Strafe
Strong Plus
Tough Plus
Ultra Immune System
Urban Tracking
Xenomedic
Zero-G Training
Ultra Modern Firearms
Armed to the Teeth
Bull's Eye
Hard-Eyed
High Ready
Guns Akimbo
Improved Autofire
Improved Dead Aim
Hail of Bullets
Reactive Shooter
Suppressive Fire
                         d20 Creatures
Creature Weaknesses Creature Types Creature Data Key
Aberration - Animal - Construct - Dragon - Elemental - Fey - Giant - Humanoid
Magical Beast - Monstrous Humanoid - Ooze - Outsider - Plant - Undead - Vermin
Aberrations
Half-Fraal/Half-Illithid
Intellect Devourer
Neothelid
N’sss
Star Doppelganger
Thought Eater
Zeikune
Animals
Ape
Bat
Bear
Cat
Crocodile
Deinonychus
Dog
Ferret
Hawk
Herd Animal
Horse
Monkey
Owl
Rat
Raven
Shark
Snakes
Tiger
Toad
Wolf
Constructs
Alien Probe Flesh Golems Robot
Dragons
Wyrm, Adult Wyrm, Hatchling
Elementals
Acid Rainer Invisible Stalker
Fey
Tooth Fairy
Giants
Ogres Trolls
Humanoids
Bugbear
Gnoll
Goblin
Kobold
Replacements
Replacement Scientist
Troglodyte
Magical Beasts
Gargoyle Werewolf
Monstrous Humanoids
Medusa Minotaur
Oozes
Terrestrial Effluvium
Outsiders
Fiends
Plants
Monstrous Flytrap
Undead
Mummy (Hero) Skeleton
Vampire
Zombie
Vermin
Monstrous Spider Puppeteer
                         d20 Combat Rules
Attack Roll - Initiative - Melee Combat - Ranged Combat - Health
Base Attack Bonus - Size Modifier - Damage Roll - Critical Hits - Attacks of Opportunity
Movement in Combat - Charge - Flanking - Splash Rules - Auto Fire - Grappling - Unarmed Strike
Ranged Weapons - Melee Weapons - Explosives and Splash Weapons
Defense - Saves - Defensive Actions - Cover - Concealment - Armor

This is a collaborative wiki about D20 Modern that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. While this wiki is base entirely on the official books, it is not intended to be a copy of the books. At first the information will be copied and pasted into the pages according to the books outline, but in time the wiki should take on its own approach to displaying the information and linking it all so that any new player can read an unfamiliar term and then click on it. Some concepts were not spelled out well in the books, so this is a place where they can be explained further and discussed (in talk pages or comments). Sometimes there are loop holes that need to be fixed; if it was fixed in the erratas, that should be included and well documented. If there is a fix that is well accepted in the community, then there is room for that in the article as long as it is well outlined as community content. Otherwise, this wiki is about official information on d20 Modern. Best builds, rule modifications, and other things that are personal preference or not really involving the official game rules should not be included in the articles pages. We do encourage the use of blogs and personal user pages. The personal and house rule systems are a great resource for other players and game masters that are looking to keep the game fresh or make alterations to their own systems.

Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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