D20 Modern is a modern fantasy role-playing game designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. It was published by Wizards of the Coast and released on November 1, 2002. While the game uses the d20 System and the core of the Dugeons and Dragons 3.5 edition rules, it also provided players the tools to build a campaign in a modern setting.
Abilities | |||||
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![]() Dexterity |
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![]() Charisma |
d20 Classes | |||||
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Modern Advanced Classes | |||||
Martial Artist | Gunslinger | Daredevil | Field Scientist | Field Medic | Negotiator |
Soldier | Infiltrator | Bodyguard | Techie | Investigator | Personality |
Shadow Slayer | Occultist | Acolyte | Telepath | ||
Battle Mind | Mage | ||||
Future Advanced Classes | |||||
Helix Warrior | Dogfighter | Dreadnought | Engineer | Explorer | Ambassador |
Mecha Jockey | Space Monkey | Technosavant | Tracer | Field Officer | |
Xenophile | Swindler | ||||
Future Campaign Classes | |||||
Dimension Ranger | Purifier | Star Law Officer | Nuclear Nomad |
d20 Creatures | ||
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Creature Weaknesses | Creature Types | Creature Data Key |
Magical Beast - Monstrous Humanoid - Ooze - Outsider - Plant - Undead - Vermin | ||
Aberrations | ||
Half-Fraal/Half-Illithid Intellect Devourer |
Neothelid N’sss Star Doppelganger |
Thought Eater Zeikune |
Animals | ||
Ape Bat Bear Cat Crocodile Deinonychus Dog |
Ferret Hawk Herd Animal Horse Monkey Owl |
Rat Raven Shark Snakes Tiger Toad Wolf |
Constructs | ||
Alien Probe | Flesh Golems | Robot |
Dragons | ||
Wyrm, Adult | Wyrm, Hatchling | |
Elementals | ||
Acid Rainer | Invisible Stalker | |
Fey | ||
Tooth Fairy | ||
Giants | ||
Ogres | Trolls | |
Humanoids | ||
Bugbear Gnoll |
Goblin Kobold Replacements |
Replacement Scientist Troglodyte |
Magical Beasts | ||
Gargoyle | Werewolf | |
Monstrous Humanoids | ||
Medusa | Minotaur | |
Oozes | ||
Terrestrial Effluvium | ||
Outsiders | ||
Fiends | ||
Plants | ||
Monstrous Flytrap | ||
Undead | ||
Mummy (Hero) | Skeleton Vampire |
Zombie |
Vermin | ||
Monstrous Spider | Puppeteer |
This is a collaborative wiki about D20 Modern that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. While this wiki is base entirely on the official books, it is not intended to be a copy of the books. At first the information will be copied and pasted into the pages according to the books outline, but in time the wiki should take on its own approach to displaying the information and linking it all so that any new player can read an unfamiliar term and then click on it. Some concepts were not spelled out well in the books, so this is a place where they can be explained further and discussed (in talk pages or comments). Sometimes there are loop holes that need to be fixed; if it was fixed in the erratas, that should be included and well documented. If there is a fix that is well accepted in the community, then there is room for that in the article as long as it is well outlined as community content. Otherwise, this wiki is about official information on d20 Modern. Best builds, rule modifications, and other things that are personal preference or not really involving the official game rules should not be included in the articles pages. We do encourage the use of blogs and personal user pages. The personal and house rule systems are a great resource for other players and game masters that are looking to keep the game fresh or make alterations to their own systems.
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